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3DGraphicsRendering

3D Graphics and Rendering Course Projects

In each homework, a new functionality is added to the minimal 3D graphics library.

HW1: Display, frame buffer, and pixel buffer setup
HW2: Rasterization and hidden surface removal
HW3: Transformations from model space to screen space
HW4: Lighting and Shading (Flat, Gouraud, Phong)
HW5: Image textures and perspective correction
HW6: Antialiasing filter

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3D Graphics and Rendering Course Projects

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