I'm a software engineer with a keen interest in Computer Graphics and Game Development. Driven by my passion for technology and its transformative
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Unity-NOPE
Unity-NOPE PublicThe fastest functional programming library for Unity – the easiest and quickest way to handle exceptions and null values.
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TwentyFiveSlicer
TwentyFiveSlicer PublicA Unity package for handling advanced 25-slice sprites.
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Unity-WebViewRpc
Unity-WebViewRpc PublicUnity WebView RPC provides an abstraction layer that allows communication between the Unity client (C#) and WebView (HTML, JS) using protobuf, similar to gRPC.
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