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OpenBVE v1.10.1.0

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@leezer3 leezer3 released this 16 May 12:59
· 229 commits to master since this release

Whilst the list of changes in this build is quite long, most will not really be of interest to 'normal' users, but have instead come about as a result or requirement of introducing running on differing rails, and all the challenges that go with it.

Significant Changes:

  • New: Add Train.DownloadLocation to routefile commands.
  • New: Support the DenshaDeGo! MTC controller doors light. (MarcRiera)
  • New: Add PlayerDistance and PlayerTrackDistance to available animated instructions.
  • New: Links in train / route descriptions are clickable in the legacy WinForms menu.
  • Change: Many improvements / fixes to the Switch functionality. Thanks to all those who tested / reported issues!
  • Change: Standardise date format in logging (KennyHui)
  • Change: Only log an issue once per broken object instead of once per use.
  • Change: Alter TFO loading, and add rail index validation.
  • Fix: Collision not taking into account differing running rails.
  • Fix: Some adaptors produced ghost input when using a DenshDeGo! controller. (MarcRiera)
  • Fix: Implement some of the less common types into the PNG decoder, and some associated issues with API functions.
  • Fix: Correctly handle some broken .X files produced by the BVETS Convertor.
  • Fix: Position of a sound within an animated object incorrectly affected the object's base position.
  • Fix: An empty line in train.dat could be incorrectly interpreted as an empty acceleration curve.
  • Fix: Some issues with converted acceleration in CarXML convertor.
  • Fix: CarXML convertor not escaping filenames.
  • Hacks: Add workaround for Yogyakarta- Madiun excessively slow load times.