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## pico8-rpg-game-template | ||
This is a PICO-8 game template. Use it as a start point for your games. | ||
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This is inspired heavily by [pico8-game-template](https://github.com/misato/pico8-game-template). | ||
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So far this base template: | ||
- Entities. X/Y coordinates are at the center of the sprite. | ||
- Collision detection for solid tiles. | ||
- A camera that follows an entity passed to it | ||
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One thing to note. Coordinates for entities are in tiles, not pixels. For example, 0,0 is the top most left tile. If you wanted to place a sprite at 64,64, your entity's x,y coordinates would be 8,8. |
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