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LocalHuman.cs

lightyyt edited this page Jun 8, 2025 · 2 revisions

LocalHuman.cs

Namespace: HumanoidAPI

Static Object

Properties

Data (HumanAPI.Human)

Human: Fall Flat Original Human Object

Human (UnityEngine.GameObject)

Human Root Object

Camera (UnityEngine.GameObject)

Game Camera

RigRoot (UnityEngine.GameObject)

Ragdoll/Rig Root Object

MovementReference (UnityEngine.GameObject)

True Player Position

Ragdoll (UnityEngine.GameObject)

Main Ragdoll

Hips (UnityEngine.GameObject)

Waist (UnityEngine.GameObject)

Chest (UnityEngine.GameObject)

Head (UnityEngine.GameObject)

HumanArm Object containing the Left Arm

HumanArm Object containing the Right Arm

HumanLeg Object containing the Left Leg

HumanLeg Object containing the Right Leg

Functions

IsAnyNull() : bool

Check if any Object of the Local Human doesn't exist

Returns bool:

  • true, if all objects exist

  • false, if any object doesn't exist