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Fix instance difficulty flag
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ls- committed May 2, 2023
1 parent c33635d commit 6d017de
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion ls_UI/modules/minimap/minimap.lua
Original file line number Diff line number Diff line change
Expand Up @@ -132,13 +132,17 @@ do

MinimapCluster.IndicatorFrame:ClearAllPoints()
MinimapCluster.IndicatorFrame:SetPoint("BOTTOMLEFT", MinimapCluster.Tracking, "TOPLEFT", -1, 2)

Minimap.DifficultyFlag:SetPoint("TOPRIGHT", MinimapCluster, "TOPRIGHT", -23, -16)
else
self:SetPoint("CENTER", MinimapCluster, "CENTER", 0, -8, true)

MinimapCluster.BorderTop:SetPoint("TOP", MinimapCluster, "TOP", 0, -1)

MinimapCluster.IndicatorFrame:ClearAllPoints()
MinimapCluster.IndicatorFrame:SetPoint("TOPLEFT", MinimapCluster.Tracking, "BOTTOMLEFT", -1, -2)

Minimap.DifficultyFlag:SetPoint("TOPRIGHT", MinimapCluster, "TOPRIGHT", -23, -32)
end

if HybridMinimap then
Expand Down Expand Up @@ -364,7 +368,6 @@ function MODULE:Init()
local difficultyFlag = Mixin(CreateFrame("Frame", nil, MinimapCluster), flag_proto)
difficultyFlag:SetFrameLevel(Minimap:GetFrameLevel() + 2)
difficultyFlag:SetScript("OnEvent", difficultyFlag.OnEvent)
difficultyFlag:SetPoint("TOPRIGHT", MinimapCluster, "TOPRIGHT", -23, -32)
difficultyFlag:SetSize(48, 48)
difficultyFlag:Hide()
Minimap.DifficultyFlag = difficultyFlag
Expand Down

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