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Merge pull request #10 from lucidcode/illuminate
Add RAW vision channel and improve sound quality
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Halovision/Dependencies/lucidcode.LucidScribe.Interface.Illuminated.dll
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Original file line number | Diff line number | Diff line change |
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using System; | ||
using System.IO; | ||
using System.Linq; | ||
using System.Collections; | ||
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namespace lucidcode.LucidScribe.Plugin.Halovision | ||
{ | ||
public class FifoStream : Stream | ||
{ | ||
private const int BlockSize = 65536; | ||
private const int MaxBlocksInCache = (3 * 1024 * 1024) / BlockSize; | ||
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private int m_Size; | ||
private int m_RPos; | ||
private int m_WPos; | ||
private Stack m_UsedBlocks = new Stack(); | ||
private ArrayList m_Blocks = new ArrayList(); | ||
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private byte[] AllocBlock() | ||
{ | ||
byte[] Result = null; | ||
Result = m_UsedBlocks.Count > 0 ? (byte[])m_UsedBlocks.Pop() : new byte[BlockSize]; | ||
return Result; | ||
} | ||
private void FreeBlock(byte[] block) | ||
{ | ||
if (m_UsedBlocks.Count < MaxBlocksInCache) | ||
m_UsedBlocks.Push(block); | ||
} | ||
private byte[] GetWBlock() | ||
{ | ||
byte[] Result = null; | ||
if (m_WPos < BlockSize && m_Blocks.Count > 0) | ||
Result = (byte[])m_Blocks[m_Blocks.Count - 1]; | ||
else | ||
{ | ||
Result = AllocBlock(); | ||
m_Blocks.Add(Result); | ||
m_WPos = 0; | ||
} | ||
return Result; | ||
} | ||
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// Stream members | ||
public override bool CanRead | ||
{ | ||
get { return true; } | ||
} | ||
public override bool CanSeek | ||
{ | ||
get { return false; } | ||
} | ||
public override bool CanWrite | ||
{ | ||
get { return true; } | ||
} | ||
public override long Length | ||
{ | ||
get | ||
{ | ||
lock (this) | ||
return m_Size; | ||
} | ||
} | ||
public override long Position | ||
{ | ||
get { throw new InvalidOperationException(); } | ||
set { throw new InvalidOperationException(); } | ||
} | ||
public override void Close() | ||
{ | ||
Flush(); | ||
} | ||
public override void Flush() | ||
{ | ||
lock (this) | ||
{ | ||
foreach (byte[] block in m_Blocks) | ||
FreeBlock(block); | ||
m_Blocks.Clear(); | ||
m_RPos = 0; | ||
m_WPos = 0; | ||
m_Size = 0; | ||
} | ||
} | ||
public override void SetLength(long len) | ||
{ | ||
throw new InvalidOperationException(); | ||
} | ||
public override long Seek(long pos, SeekOrigin o) | ||
{ | ||
throw new InvalidOperationException(); | ||
} | ||
public override int Read(byte[] buf, int ofs, int count) | ||
{ | ||
lock (this) | ||
{ | ||
int Result = Peek(buf, ofs, count); | ||
Advance(Result); | ||
return Result; | ||
} | ||
} | ||
public override void Write(byte[] buf, int ofs, int count) | ||
{ | ||
lock (this) | ||
{ | ||
int Left = count; | ||
while (Left > 0) | ||
{ | ||
int ToWrite = Math.Min(BlockSize - m_WPos, Left); | ||
Array.Copy(buf, ofs + count - Left, GetWBlock(), m_WPos, ToWrite); | ||
m_WPos += ToWrite; | ||
Left -= ToWrite; | ||
} | ||
m_Size += count; | ||
} | ||
} | ||
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// extra stuff | ||
public int Advance(int count) | ||
{ | ||
lock (this) | ||
{ | ||
int SizeLeft = count; | ||
while (SizeLeft > 0 && m_Size > 0) | ||
{ | ||
if (m_RPos == BlockSize) | ||
{ | ||
m_RPos = 0; | ||
FreeBlock((byte[])m_Blocks[0]); | ||
m_Blocks.RemoveAt(0); | ||
} | ||
int ToFeed = m_Blocks.Count == 1 ? Math.Min(m_WPos - m_RPos, SizeLeft) : Math.Min(BlockSize - m_RPos, SizeLeft); | ||
m_RPos += ToFeed; | ||
SizeLeft -= ToFeed; | ||
m_Size -= ToFeed; | ||
} | ||
return count - SizeLeft; | ||
} | ||
} | ||
public int Peek(byte[] buf, int ofs, int count) | ||
{ | ||
lock (this) | ||
{ | ||
int SizeLeft = count; | ||
int TempBlockPos = m_RPos; | ||
int TempSize = m_Size; | ||
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int CurrentBlock = 0; | ||
while (SizeLeft > 0 && TempSize > 0) | ||
{ | ||
if (TempBlockPos == BlockSize) | ||
{ | ||
TempBlockPos = 0; | ||
CurrentBlock++; | ||
} | ||
int Upper = CurrentBlock < m_Blocks.Count - 1 ? BlockSize : m_WPos; | ||
int ToFeed = Math.Min(Upper - TempBlockPos, SizeLeft); | ||
Array.Copy((byte[])m_Blocks[CurrentBlock], TempBlockPos, buf, ofs + count - SizeLeft, ToFeed); | ||
SizeLeft -= ToFeed; | ||
TempBlockPos += ToFeed; | ||
TempSize -= ToFeed; | ||
} | ||
return count - SizeLeft; | ||
} | ||
} | ||
} | ||
} |
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