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use rendergraph in allshader/waveformwidget, derive allshader wavefor…
…mrenderer classes from rendergraph::openglnode
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26 changes: 0 additions & 26 deletions
26
src/waveform/renderers/allshader/waveformrendererabstract.h
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12 changes: 10 additions & 2 deletions
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src/waveform/renderers/allshader/waveformrenderersignalbase.cpp
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,16 @@ | ||
#include "waveform/renderers/allshader/waveformrenderersignalbase.h" | ||
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using namespace allshader; | ||
namespace allshader { | ||
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allshader::WaveformRendererSignalBase::WaveformRendererSignalBase( | ||
WaveformRendererSignalBase::WaveformRendererSignalBase( | ||
WaveformWidgetRenderer* waveformWidget) | ||
: ::WaveformRendererSignalBase(waveformWidget) { | ||
} | ||
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void WaveformRendererSignalBase::draw(QPainter* painter, QPaintEvent* event) { | ||
Q_UNUSED(painter); | ||
Q_UNUSED(event); | ||
DEBUG_ASSERT(false); | ||
} | ||
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} // namespace allshader |
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