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add turkey horse tests
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jolpica committed Sep 25, 2022
1 parent 64d01d8 commit 8709b8f
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8 changes: 4 additions & 4 deletions sapai/data.py
Original file line number Diff line number Diff line change
Expand Up @@ -9051,8 +9051,8 @@
},
"packs": ["StandardPack"],
"tier": "Summoned",
"baseAttack": "?",
"baseHealth": "?",
"baseAttack": 4,
"baseHealth": 4,
},
"pet-dirty-rat": {
"name": "Dirty Rat",
Expand Down Expand Up @@ -9090,8 +9090,8 @@
},
"packs": ["StandardPack", "ExpansionPack1"],
"tier": "Summoned",
"baseAttack": "?",
"baseHealth": "?",
"baseAttack": 2,
"baseHealth": 2,
},
"pet-butterfly": {
"name": "Butterfly",
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127 changes: 126 additions & 1 deletion tests/test_effect_queue.py
Original file line number Diff line number Diff line change
Expand Up @@ -608,11 +608,136 @@ def test_turkey_horse(self):
Test turkey and horse are giving buffs properly to summoned pets
"""
### Sheep
# Test Horse
ref_team = Team(["ram", "ram", "horse"], battle=True)
ref_team[0].pet._until_end_of_battle_attack_buff = data["pets"]["pet-horse"][
"level1Ability"
]["effect"]["attackAmount"]
ref_team[1].pet._until_end_of_battle_attack_buff = data["pets"]["pet-horse"][
"level1Ability"
]["effect"]["attackAmount"]
t0 = Team(["sheep", "horse"])
t1 = Team(["sloth"])
t1[0].pet._attack = 50
b = run_battle(t0, t1)
self.maxDiff = None
self.assertEqual(b.t0.state, ref_team.state)
b = run_battle(t1, t0)
self.assertEqual(b.t1.state, ref_team.state)
# Test Turkey
ref_team = Team(["ram", "ram", "turkey"], battle=True)
ref_team[0].pet._attack = (
ref_team[0].pet._attack
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["attackAmount"]
)
ref_team[0].pet._health = (
ref_team[0].pet._health
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["healthAmount"]
)
ref_team[1].pet._attack = (
ref_team[1].pet._attack
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["attackAmount"]
)
ref_team[1].pet._health = (
ref_team[1].pet._health
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["healthAmount"]
)
t0 = Team(["sheep", "turkey"])
t1 = Team(["sloth"])
t1[0].pet._attack = 50
b = run_battle(t0, t1)
self.assertEqual(b.t0.state, ref_team.state)
b = run_battle(t1, t0)
self.assertEqual(b.t1.state, ref_team.state)

### Rooster
# Test Horse
ref_team = Team(["chick", "horse"], battle=True)
ref_team[0].pet._attack = 2
ref_team[0].pet._until_end_of_battle_attack_buff = data["pets"]["pet-horse"][
"level1Ability"
]["effect"]["attackAmount"]
t0 = Team(["rooster", "horse"])
t1 = Team(["sloth"])
t1[0].pet._attack = 50
b = run_battle(t0, t1)
self.assertEqual(b.t0.state, ref_team.state)
b = run_battle(t1, t0)
self.assertEqual(b.t1.state, ref_team.state)
# Test Turkey
ref_team = Team(["chick", "turkey"], battle=True)
ref_team[0].pet._attack = 2
ref_team[0].pet._attack = (
ref_team[0].pet._attack
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["attackAmount"]
)
ref_team[0].pet._health = (
ref_team[0].pet._health
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["healthAmount"]
)
t0 = Team(["rooster", "turkey"])
t1 = Team(["sloth"])
t1[0].pet._attack = 50
b = run_battle(t0, t1)
self.assertEqual(b.t0.state, ref_team.state)
b = run_battle(t1, t0)
self.assertEqual(b.t1.state, ref_team.state)

### Sheep fly
self.skipTest("TODO")
# Test Horse
ref_team = Team(["zombie-fly", "ram", "ram", "horse", "fly"], battle=True)
ref_team[4].pet.ability_counter = 1
ref_team[0].pet._until_end_of_battle_attack_buff = data["pets"]["pet-horse"][
"level1Ability"
]["effect"]["attackAmount"]
ref_team[1].pet._until_end_of_battle_attack_buff = data["pets"]["pet-horse"][
"level1Ability"
]["effect"]["attackAmount"]
ref_team[2].pet._until_end_of_battle_attack_buff = data["pets"]["pet-horse"][
"level1Ability"
]["effect"]["attackAmount"]
t0 = Team(["sheep", "horse", "fly"])
t1 = Team(["sloth"])
t1[0].pet._attack = 50
b = run_battle(t0, t1)
self.maxDiff = None
self.assertEqual(b.t0.state, ref_team.state)
b = run_battle(t1, t0)
self.assertEqual(b.t1.state, ref_team.state)
# Test Turkey
ref_team = Team(["zombie-fly", "ram", "ram", "turkey", "fly"], battle=True)
ref_team[4].pet.ability_counter = 1
ref_team[0].pet._attack = (
ref_team[0].pet._attack
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["attackAmount"]
)
ref_team[0].pet._health = (
ref_team[0].pet._health
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["healthAmount"]
)
ref_team[1].pet._attack = (
ref_team[1].pet._attack
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["attackAmount"]
)
ref_team[1].pet._health = (
ref_team[1].pet._health
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["healthAmount"]
)
ref_team[2].pet._attack = (
ref_team[2].pet._attack
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["attackAmount"]
)
ref_team[2].pet._health = (
ref_team[2].pet._health
+ data["pets"]["pet-turkey"]["level1Ability"]["effect"]["healthAmount"]
)
t0 = Team(["sheep", "turkey", "fly"])
t1 = Team(["sloth"])
t1[0].pet._attack = 50
b = run_battle(t0, t1)
self.assertEqual(b.t0.state, ref_team.state)
b = run_battle(t1, t0)
self.assertEqual(b.t1.state, ref_team.state)

def test_boar(self):
"""
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