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v2.0.0-beta.1

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@pjleonard37 pjleonard37 released this 03 May 17:59
· 76 commits to main since this release
20cb112

2.0.0-beta.1

Features ✨ and improvements 🏁

  • Add a way to disable default puck's image(s) when using DefaultLocationPuck2D. By passing an empty byte array, for example, the following code shows a puck 2D with custom top image, default bearing image and no shadow image.
mapboxMap?.location.updateSettings(LocationComponentSettings(
    enabled: true,
    puckBearingEnabled: true,
    locationPuck:
        LocationPuck(locationPuck2D: DefaultLocationPuck2D(topImage: list, shadowImage: Uint8List.fromList([]))))
);
  • Introduce experimental RasterArraySource, note that rasterLayers is a get-only property and cannot be set.
  • Introduce TileCacheBudget, a property to set per-source cache budgets in either megabytes or tiles.
  • Expose iconColorSaturation, rasterArrayBand, rasterElevation, rasterEmissiveStrength, hillshadeEmissiveStrength, and fillExtrusionEmissiveStrength on their respective layers.
  • Mark MapboxMapsOptions.get/setWorldview() and MapboxMapsOptions.get/setLanguage() as experimental.
Snapshots
Standalone snapshotter

Show multiple maps at the same time with no performance penalty. With the all new Snapshotter you can get image snapshots of the map, styled the same way as MapWidget.

The Snapshotter class is highly configurable. You can set the final result at the time of construction using the MapSnapshotOptions. Once you've configured your snapshot, you can start the snapshotting process.

One of the key features of the Snapshotter class is the style object. This object can be manipulated to set different styles for your snapshot, as well as to apply runtime styling to the style, giving you the flexibility to create a snapshot that fits your needs.

final snapshotter = await Snapshotter.create(
  options: MapSnapshotOptions(
      size: Size(width: 400, height: 400),
      pixelRatio: MediaQuery.of(context).devicePixelRatio),
  onStyleLoadedListener: (_) {
    // apply runtime styling
    final layer = CircleLayer(id: "circle-layer", sourceId: "poi-source");
    snapshotter?.style.addLayer(layer);
  },
);
snapshotter.style.setStyleURI(MapboxStyles.STANDARD);
snapshotter.setCamera(CameraOptions(center: Point(...)));

...

final snapshotImage = await snapshotter.start()
Map widget snapshotting

Create snapshots of the map displayed in the MapWidget with MapboxMap.snapshot(). This new feature allows you to capture a static image of the current map view.

The snapshot() method captures the current state of the Mapbox map, including all visible layers, markers, and user interactions.

To use the snapshot() method, simply call it on your Mapbox map instance. The method will return a Future that resolves to the image of the current map view.

final snapshotImage = await mapboxMap.snapshot();

Please note that the snapshot() method works best if the Mapbox Map is fully loaded before capturing an image. If the map is not fully loaded, the method might return a blank image.

⚠️ Breaking changes

Leveraging Turf's geometries as a replacement for Map<String, Any?>

You now have the convenience of directly initializing annotations with Turf's geometries, eliminating the need for converting geometry to JSON.

Geographical position represented by Points

Geographical positions denoted by Map<String?, Object?>? are migrated to Point type from turf package.
Pass Points directly instead of converting them to JSON.
Before:

CameraOptions(
    center: Point(
        coordinates: Position(
        -0.11968,
        51.50325,
    )).toJson())

After:

CameraOptions(
    center: Point(
        coordinates: Position(
        -0.11968,
        51.50325,
    )))
Screen and geographical positions in map interaction(gestures) callbacks

MapWidget's onTapListener/onLongTapListener/onScrollListener now receive MapContentGestureContext containing both touch position of the gesture, as well as the projected map coordinate corresponding to the touch position.
Before:

onTapListener: { (coordinate)
    final lat = coordinate.x;
    final lng = coordinate.y;
    ...
}

After:

onTapListener: { (context)
    final coordinates = context.point.coordinates; // Position
    final touchPosition = context.touchPosition; // ScreenCoordinate
    ...
}
Creating an annotation with a given geometry

Before:

PointAnnotationOptions(
  geometry: Point(
    coordinates: Position(0.381457, 6.687337)
  ).toJson()
)
PolygonAnnotationOptions(
  geometry: Polygon(coordinates: [
    [
      Position(-3.363937, -10.733102),
      Position(1.754703, -19.716317),
      Position(-15.747196, -21.085074),
      Position(-3.363937, -10.733102)
    ]
  ]).toJson()
)
PolylineAnnotationOptions(
  geometry: LineString(coordinates: [
    Position(1.0, 2.0), 
    Position(10.0, 20.0)
  ]).toJson()
)

After:

PointAnnotationOptions(
  geometry: Point(
    coordinates: Position(0.381457, 6.687337)
  )
)
PolygonAnnotationOptions(
  geometry: Polygon(coordinates: [
    [
      Position(-3.363937, -10.733102),
      Position(1.754703, -19.716317),
      Position(-15.747196, -21.085074),
      Position(-3.363937, -10.733102)
    ]
  ])
)
PolylineAnnotationOptions(
  geometry: LineString(coordinates: [
    Position(1.0, 2.0), 
    Position(10.0, 20.0)
  ])
)

Bug fixes 🐞

  • [iOS] Fix crash in onStyleImageMissingListener.
  • Fix camera center not applied from map init options.
  • [iOS] Free up resources upon map widget disposal. This should help to reduce the amount of used memory when previously shown map widget is removed from the widget tree.
  • Fix multi-word enum cases decoding/encoding when being sent to/from the platform side.

Other Changes

  • Deprecate cameraForCoordinates, please use cameraForCoordinatesPadding instead.

Dependency Updates

  • Bump Mapbox Maps SDK to 11.4.0-beta.2
  • Bump Pigeon to 17.1.2