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Improve MeshPhysicalMaterial transmission support (mrdoob#21884)
* Imptove MeshPhysicalMaterial transmission support * Add webgl_loader_gltf_transmission example * Update webgl_materials_physical_transmission screenshot * Dispose transmissionRenderTarget in WebGLRenderer.dispose() * Remove _transmissionSamplerMap from MeshPhysicalMaterial * Fix transmissionMap * Remove unnecessary sRGB-Linear conversion from transmission shader * Improve transmission shaders * Add more parameters to webgl_materials_physical_transmission example * Update screenshot
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