Project by Flen Huisman & Mares Verbrugge
Students at Codam Coding College
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable us to explore ray-casting. Our goal will be to make a dynamic view inside a maze, in which we'll have to find our way.
- [MLX42 tutorial] (https://github.com/codam-coding-college/MLX42/blob/master/docs/index.md)
- [Lodevs raycasting tutorial] (https://lodev.org/cgtutor/raycasting.html)
- [another raycasting tutorial] (https://permadi.com/1996/05/ray-casting-tutorial-1/)