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@Ashetf2 Ashetf2 commented Feb 28, 2025

Related Issue

ValveSoftware/Source-1-Games#4407

Implementation

This fix adds a new criteria, SpecialTauntWeaponDeployed (name could be changed). This allows the Robot Soldier, demo wolf and frankenheavy taunts to proceed, while allowing special voicelines in the Soldier and other classes, like zombie scout, haunted hat scout and undead archimedes medic, when they have deployed a "special_taunt" gun (atomizer or amputator). Kinda hard to explain for me so just check the videos and the original issue

Screenshots

Desktop.2025.02.27.-.23.00.51.06.DVR.mp4
Desktop.2025.02.27.-.23.01.27.07.DVR.mp4
Desktop.2025.02.28.-.00.11.55.08.DVR.mp4

Checklist

  • No other PRs implement this idea.
  • This PR does not introduce any regressions.
  • I certify that this PR is my own entirely original work, or I have permission from and have attributed the relevant authors.
  • I have agreed to and signed this project's Contributor License Agreement.
  • This PR targets the tc2-mod branch.
  • This change has been filed as an issue.
  • No other PRs address this.
  • This PR is as minimal as possible.
  • This PR does not introduce any regressions.
  • This PR has been built and locally tested on at least one platform.
  • This PR has been tested on all platforms, on both a dedicated server and on a listen server.

Testing Checklist

Client Server Version
Windows yep 10
Linux

Caveats

Sadly, this doesn't work with war paint weapons. I haven't do research yet. Also, this doesn't fix some kill taunts being overriden by the thriller taunt

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