This is MonoFlixelEngine, simple 2d focused game framework built on top of Monogame with Haxeflixel like API. Most of the features like QuadTree collisions, Groups, State Management etc are directly ported to C#.
Feature Progress :
- Sprites
- Sprite Animations
- Text
- State Management
- Input Keyboard
- Input Mouse
- SubStates
- 2d Camera
- Grups, SpriteGroup
- FlxTimer
- Particle System
- Pixel Perfect Collision
- Quad tree collision
- Buttons
- Progress bars
- Save/Load Game
- Input Touch
- Input Gamepad
- Tweens
- Tilemap
- Code Review + Documentation
Haxeflixel Demos Ports:
- Breakout
- FlappyBalt
- FlxSnake
- Substate
- FlxInvaders
- Particles
- split screen
- collisions
- Flixius
- EZPlatformer
- FlxBunnyMark
- TurnBasedRPG
- NeonVector