Blockbuster 1.3
Release 1.3 is mainly focused on giving your actors custom look. Except custom models and player morphing, director block was changed drastically. The director map block was removed, and its functionality was merged with director block.
This release provides two jars, for 1.10.2 (primarily) and for 1.9.4 (meh).
Attention: because of the changes of how director block stores the information about its cast, the new update will reset your director blocks' casts. Be careful, backup your world before using this update!
Also, this release provides a web app called McME (Minecraft Model Editor) for creating and editing custom models.
Tutorial Playlist
Change Log
- Added support for JSON custom models for actors
- Added support for player morphing based on JSON custom models
- Added multiplayer support (models and skins can be saved in world saves, and loaded by clients)
- Added client-side
morph
command that allows player to morph into custom models in multiplayer - Added client-side
export-model
command that allows users to export in-game models into JSON format (basic non-optimal export, better than nothing, though) - Added three optional arguments to
/action record
- Added support for placing multiblock blocks (like bed or door)
- Fixed crash on dedicated server (previously known to be fixed)
- Improved a little bit
look
andfollow
camera fixtures - Merged functionality of director map block with director block
- Renamed top-level package from
noname
tomchorse
- Removed director map block
- Updated actor GUI for using custom models
- Updated director block GUI for manipulating replays