Blockbuster 1.4.10
This patch adds two nice features and also cleans up the code base a little bit (for next updates, basically, it's only the beginning).
Compatible with Metamorph 1.1.5
and Aperture 1.1
. It doesn't mean that future versions of Metamorph and Aperture would be incompatible, but older versions probably are incompatible.
- Added model block which allows to place morphs as blocks with some transformation configuration (basically replacement for freeze actor feature)
- Added a feature which allows loading OBJ models without a JSON feature (see wiki for more information)
- Added
item_use_block
action which allows to record firework placing, usage of bone meal, flint & steel, and etc. - Added
/model reload
command which allows to reload models on the server side - Added
/director loops
command which allows making director block loopable - Added in-game model editor button to in-game pause menu (press ESC in the world)
- Blockbuster GUIs won't pause the game anymore
- Command
/model clear
now removes all textures from texture cache which are related to Blockbuster, instead of only the missing ones (purple checkered) - Removed freeze actor checkbox feature
- Removed hacks for 1.3 compatibility
- Removed code related to model and
/model request
command - Updated 1.12 build to 1.12.2
Downloads are on CurseForge. Don't forget to install Metamorph too.