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Releases: medeirosT/madamp

Version 0.04a [BUGFIX RELEASE]

01 Apr 05:44
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  • Fixed a bus error / infinite loop that caused a crash when changing playing mode
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Version 0.04

01 Apr 05:01
24716b0
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  • Added support for "Any key" detection. Might come in handy in the future!
  • Added fade/backlight off options in the config.ini file. Defaults are 15s to fading out, 30 to turn off the screen
  • Moved madamp from "ports" to "homebrew" (And updated the configuration)
  • Fixed the build on the source code on github
  • IMPORTANT CHANGE Moved the default music folder from /roms/ports/madamp/music to /roms/homebrew/madamp/music -- remember to move your files for this one
  • Changed build folder name to better explain what you must do with the files.
  • As stated before, source will no longer be provided with the builds, you can go to github and get it at : https://github.com/medeirosT/madamp
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Version 0.03a

28 Mar 09:49
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v0.03a

  • Fixed a nasty memory leak / malloc miscalculation that would make the app crash after a certain amount of songs
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

v0.03

  • Added Shuffle, Normal, repeat one, play one modes of playback (Press X to change!)
  • Added ability to skip to the next song (Press R1)
  • Added ability to save .ini file changes!
  • Added ability to have temp messages on the status bar (For changes in play mode, etc..)
  • Made SDL load the gamecontrollerdb.txt as requested
  • Moved from SDL_Joystick to SDL_GameController for compatibility.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Note : From now on, this is the last version where I'll be including the source in the zip file. Source code can be obtained from the repo