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Custom Head Textures
mehboss edited this page Nov 5, 2025
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This guide explains how to use custom player head textures in your plugin configuration by utilizing the Base64 texture values found on Minecraft-Heads.com.
- Go to Minecraft-Heads.com.
- Find a head you like (example: a barrel, chest, or custom object).
- Click on the head and scroll down until you see the Value (Base64) section.
- Copy the Base64 string.
Example Base64 string:
eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2F1NmQyZDMxZDgxNjdiY2FmOTUyOTNiNjhhNGFjZDg3MmQ2NmU3NTFkYjVhMzRmMmNiYzY3NjZhMDM1NmQwYSJ9fX0=
Inside your configuration file, you can define the Item section like this:
static_barrel:
Enabled: true
Shapeless: false
Item: PLAYER_HEAD:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2F1NmQyZDMxZDgxNjdiY2FmOTUyOTNiNjhhNGFjZDg3MmQ2NmU3NTFkYjVhMzRmMmNiYzY3NjZhMDM1NmQwYSJ9fX0=
Item-Damage: none
Amount: 1-
PLAYER_HEAD:β Tells the system you are using a custom player head. - The long Base64 string after
PLAYER_HEAD:is the texture data from Minecraft-Heads.
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