This document describes how to integrate AppInsights into your projects and the APIs available to you.
This SDK will run on Windows C++ - VS 2015 UAP projects
- Download the ApplicationInsightsCpp.zip file.
- Unzip the folder to a location on your computer (i.e. c:\sdk). The folder contains static libs for debug and release and the *.h files.
- In your project, in both release and debug mode, add the
<sdk location>
\ApplicationInsights\inc to the project properties -> VC++ Directories -> Include Directories - In both release and debug, add AppInsights_Win10-UAP.lib to your project properties -> Link -> input -> additional dependencies
- In release:
- add the
<sdk location>
\ApplicationInsights\lib\<PLATFORM TYPE>
\ release\AppInsights_Win10-UAP to the project properties -> VC++ Directories -> Library Directories - add
<sdk location>
\ApplicationInsights\lib\<PLATFORM TYPE>
\release\ApplicationInsights to project properties -> VC++ Directories -> Library WinRT Directories
- add the
- In debug:
- add the
<sdk location>
\ApplicationInsights\lib\<PLATFORM TYPE>
\ debug\AppInsights_Win10-UAP to the project properties -> VC++ Directories -> Library Directories - add
<sdk location>
\ApplicationInsights\lib\<PLATFORM TYPE>
\debug\ApplicationInsights to project properties -> VC++ Directories -> Library WinRT Directories
- add the
- Add ApplicationInsights.winmd as a refernce to your project from
<sdk location>
\ApplicationInsights\lib\<PLATFORM TYPE>
\<BUILD TYPE>
\ApplicationInsights - Add the AppInsights_Win10-UAP.dll from
<sdk location>
\ApplicationInsights\lib\<PLATFORM TYPE>
\<BUILD TYPE>
\AppInsights_Win10-UAP. Go to properties and set content to YES. This will copy the dll to your build directory. - In App.xaml.h:
- Add ApplicationInsights::CX::SessionTracking^ m_session;
- In your App.xaml.cpp:
-
add using namespace ApplicationInsights::CX;
-
In App:App()
// this will do automatic session tracking and automatic page view collection m_session = ref new ApplicationInsights::CX::SessionTracking();
-
Once you have created the root Frame, (usually at the end of App::OnLaunched) initalize m_session
String^ iKey = L"<YOUR INSTRUMENTATION KEY>"; m_session->Initialize(this, rootFrame, iKey);
-
- To use tracking elsewhere in your application, you can declare an instance of Telemetry client.
using namespace ApplicationInsights::CX; TelemetryClient^ tc = ref new TelemetryClient(L"<YOUR INSTRUMENTATION KEY>"); tc->TrackEvent(L"I'M ON PAGE 1"); tc->TrackMetric(L"Test Metric", 5.03);
/// <summary>
/// Initializes a new instance of the <see cref="TelemetryClient"/> class.
/// </summary>
/// <param name="iKey">The iKey.</param>
TelemetryClient(Platform::String^ iKey);
/// <summary>
/// Finalizes an instance of the <see cref="" /> class.
/// </summary>
/// <returns></returns>
virtual ~TelemetryClient();
/// <summary>
/// Tracks the event.
/// </summary>
/// <param name="eventName">Name of the event.</param>
void TrackEvent(Platform::String^ eventName);
/// <summary>
/// Tracks the trace.
/// </summary>
/// <param name="message">The message.</param>
void TrackTrace(Platform::String^ message);
/// <summary>
/// Tracks the metric.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="value">The value.</param>
void TrackMetric(Platform::String^ name, double value);
/// <summary>
/// Tracks the page view.
/// </summary>
/// <param name="pageName">Name of the page.</param>
void TrackPageView(Platform::String^ pageName);
/// <summary>
/// Tracks the page view.
/// </summary>
/// <param name="pageName">Name of the page.</param>
/// <param name="duration">The duration.</param>
void TrackPageView(Platform::String^ pageName, Platform::String^ duration);
/// <summary>
/// Tracks the session start.
/// </summary>
void TrackSessionStart();
/// <summary>
/// Flushes this queue.
/// </summary>
void Flush();
/// <summary>
/// Disables all tracking.
/// </summary>
void DisableTracking();
/// <summary>
/// Enables all tracking.
/// </summary>
void EnableTracking();
/// <summary>
/// Renews the session.
/// </summary>
void RenewSession();
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.