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This repository was archived by the owner on Feb 23, 2026. It is now read-only.

Releases: microsoft/DXUT

November 2020 (11.25)

18 Nov 05:47

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  • Updated DDSTextureLoader, WICTextureLoader, and ScreenGrab

June 2020 (11.24)

03 Jun 08:11

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  • Updated DDSTextureLoader, WICTextureLoader, and ScreenGrab
  • Retired VS 2015 projects

January 16, 2020 (11.23)

16 Jan 09:39

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  • Updated DDSTextureLoader, WICTextureLoader, and ScreenGrab

April 26, 2019 (11.22)

26 Apr 21:20

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  • Added VS 2019 desktop projects
  • VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
  • Minor code cleanup

July 12, 2018 (11.21)

12 Jul 19:13

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  • Code cleanup

May 31, 2018 (11.20)

01 Jun 00:32

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  • VS 2017 updated for Windows 10 April 2018 Update SDK (17134)

The VS 2017 projects for Win32 desktop now require VS 2017 (15.7 update) or later

May 11, 2018 (11.19)

12 May 01:15

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  • Support for Direct3D 11.2 no longer requires define USE_DIRECT3D11_2
  • Retired VS 2013 projects
  • Code cleanup

February 27, 2018 (11.18)

28 Feb 01:17

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  • Fixed array length mismatch issue with TOTAL_FEATURE_LEVELS
  • Fixed optional Direct3D 11.4 support in VS 2013/2015 projects
  • Minor code cleanup

Last release to support VS 2013

November 2, 2017 (11.17)

02 Nov 18:56

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  • VS 2017 updated for Windows 10 Fall Creators Update SDK (16299)
  • Optional support for Direct3D 11.4 (define USE_DIRECT3D11_4 in projects using the 14393 or later Windows 10 SDK)

October 13, 2017 (11.16)

14 Oct 00:35

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  • Updated DDSTextureLoader, WICTextureLoader, and ScreenGrab
  • Updated for VS 2017 update 15.1 - 15.3 and Windows 10 SDK (15063)