Skip to content

mikex86/minecraft-recode

Repository files navigation

A Minecraft Recode using LibGDX

It aims to resemble the physics and gameplay as closely as possible, while drastically improving the game's performance, even on low-end hardware. Thanks to rigorous draw-call optimization, the game is basically always GPU-bound, even on my RTX-2060. The mesh building is also optimized to the point, where the player can fly with speeds of 2000 blocks per second without the chunk or mesh generation falling behind.

Screenshots

screenshot_0 screenshot_1 screenshot_2

About

A Minecraft recode using LibGDX.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published