Releases: miksel1/FNF-ScrewedEngine
Releases · miksel1/FNF-ScrewedEngine
v0.1.5-beta (bugs and issues allowed)
(I’m really bad at making releases…)
Features
- GAMEJOLT SUPPORT (wip, doesn’t work)
- More options states
- @MemeHovy is here!!!!
- New zoom event.
- A new event for source.
- New timer.
- Colored description events.
- Customizable waveform in chart editor
- ADDED LANGUAGES!!!!!
- TERMINAL STATE!!! (Thanks to Dave and Bambi, I added a lot of new support)
- Freeplay Sections!!!
- Freeplay menu organization (automatic!) for mods support.
- Rechart Dad Battle, and Blammed.
- Shaders & Effects:
- Mosaic Effect for lua.
- Grain Effect.
- A custom shaders system by @MemeHovy
- New health icon system by Gabi
- And lots more that I didn't bother adding here. -Hoovy
Fixed
- Sustain notes texture bug
- Some crashes
- Notes not being properly centered (previously was 42, now 48.5)
- Haxe 4.3 Compile fixes, and hxCodec fixes
- Notesplashes are now limited to 8 being alive, meaning they shouldn't lag as much
- Some optimization
v0.1.0 The start of everything
Features
- More chart input
- Press 7 event
- Less lag options!
- Remastered intro
- Added some new effects
- Added a new easter egg!!
Fixed
- Player notes not aligning with the input
Full Changelog: https://github.com/miksel1/FNF-ScrewedEngine/commits/0.1.0
Files:
- Linux: Linux Build
- Mac: Mac Build
- Windows: Windows Build