Skip to content

Releases: miksel1/FNF-ScrewedEngine

v0.1.5-beta (bugs and issues allowed)

26 Jul 10:24
ea8bc6c
Compare
Choose a tag to compare
Pre-release

(I’m really bad at making releases…)

Features

  • GAMEJOLT SUPPORT (wip, doesn’t work)
  • More options states
  • @MemeHovy is here!!!!
  • New zoom event.
  • A new event for source.
  • New timer.
  • Colored description events.
  • Customizable waveform in chart editor
  • ADDED LANGUAGES!!!!!
  • TERMINAL STATE!!! (Thanks to Dave and Bambi, I added a lot of new support)
  • Freeplay Sections!!!
  • Freeplay menu organization (automatic!) for mods support.
  • Rechart Dad Battle, and Blammed.
  • Shaders & Effects:
    • Mosaic Effect for lua.
    • Grain Effect.
    • A custom shaders system by @MemeHovy
  • New health icon system by Gabi
  • And lots more that I didn't bother adding here. -Hoovy

Fixed

  • Sustain notes texture bug
  • Some crashes
  • Notes not being properly centered (previously was 42, now 48.5)
  • Haxe 4.3 Compile fixes, and hxCodec fixes
  • Notesplashes are now limited to 8 being alive, meaning they shouldn't lag as much
  • Some optimization

v0.1.0 The start of everything

31 Dec 17:13
Compare
Choose a tag to compare

Features

  • More chart input
  • Press 7 event
  • Less lag options!
  • Remastered intro
  • Added some new effects
  • Added a new easter egg!!

Fixed

  • Player notes not aligning with the input

Full Changelog: https://github.com/miksel1/FNF-ScrewedEngine/commits/0.1.0


Files: