Releases: millicast/millicast-publisher-unreal-engine-plugin
Releases · millicast/millicast-publisher-unreal-engine-plugin
Millicast Publisher plugin 1.8.0
Millicast Publisher plugin 1.7.0 for Unreal Engine
Changelogs:
- Fixed broken build reported in #59
- Enumerate output device
- Output audio device selection
- Add UE 5.3 support
- Add screencapturer component
- Remove loopback option in publishersource audio menu
Millicast Publisher plugin 1.6.0 for Unreal engine 5
- Add H.264 simulcast
- Add frame transformer API to append metadata to frame
Millicast Publisher plugin v1.5.1 for Unreal engine 5.1
- Fix PublisherSource CTD
Millicast Publisher plugin v1.5.0 for Unreal engine 5.1
What's Changed
- Debug when capture buffer failed to include value if unknown reason by @rweber89 in #35
- Simplifies a few lines of code by @rweber89 in #37
- Fix CTD and better logging for when a REST API call fails by @rweber89 in #39
- Fixed string parsing for logs by @rweber89 in #36
- Fix logging by providing FString by @rweber89 in #40
- Friday Fixes by @rweber89 in #41
- Fixes Packaging issue with CEF projects by @rweber89 in #42
- Add support for publisher source/component initialization from blueprint by @grantwilk in #43
- 5.0 backwards compatibility changes by @rweber89 in #45
- Add setters for video and audio codecs by @grantwilk in #47
- Improves PublisherComponent state management by @rweber89 in #48
- Adds 4.27 backwards compatibility by @rweber89 in #49
- Feature watermarks by @rweber89 in #50
- Fix CTD ws connection by @rweber89 in #51
- Dev cleanup by @rweber89 in #52
- Watermark cleanup and MillicastPublisherSource Fixes by @rweber89 in #53
New Contributors
- @rweber89 made their first contribution in #35
- @grantwilk made their first contribution in #43
Full Changelog: 1.4.0...1.5.0
Millicast Publisher plugin v1.4.0 for Unreal engine 5.1
Changelog
- Replace CineCamera by a SceneCapture2d for the MillicastViewportCapturer. This fixes landscape not being captured by the cinecamera when the camera is too far away.
- Add automute option to automatically mute the media tracks when no viewer are watching
- Move simulcast checkbox from the MillicastPublisherSource to the MillicastPublisherComponent
Millicast Publisher plugin v1.3.0 for Unreal engine 5.1
Changelog :
- Upgrade to unreal 5.1 API
- Add namespace Millicast::Publisher for private classes to fix compilation errors with pixelStreaming and MillicastPlayer plugins.
- Change maximum bitrate during call
- Add WebRTC Statistics as an unreal command :
stat millicast_publisher
- Fix crash when unpublishing
- Fix mute video when using h264
- Fix race condition when stopping capture
- Improve viewport settings
Millicast Publisher plugin v1.2.1 for Unreal engine 5.0.3
Change
** Fix missing count parameters in ViewerCount event
** Replace LogPixelStreaming occurences by LogMillicastPublisher
Millicast Publisher plugin v1.2.0 for Unreal engine 5
Version 1.2.0
Features
- Add codec selection
- Add H.264 hardware encoding
- Replace PCH by UBT
- Add Simulcast
- Add webrtc statistics
- Set min, max encoding bitrates
Bug fixes
- Fix render thread being blocked
- Fix webrtc audio sources being mixed into one only source.
Millicast Publisher plugin for Unreal engine 5
- Upgrade to unreal engine 5