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I took a shot at implementing a
spew
debug mode similar to what was mentioned in #168. I've added aspew_output
attribute for top-level bundles that specifies the directory into which files should be saved after applying filters. Files are saved in this directory using the same directory structure relative to the environment directory. External assets (loaded from URLs) are saved inhost.com/path/to/file.js
in this directory. There's also an optionalspew_ext
attribute that lets you specify a new extension for generated files.This is just a rough draft so I haven't tested anything extensively but if this looks like something you might want I can write some tests and documentation. A few remarks:
Let me know what you think. I'm happy to make changes if you'd rather do this differently. Would love to see this feature in webassets and possibly add support for source maps as well.