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Merge pull request #559 from bosh/patch14
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improve copy for sequence shots
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avanwinkle authored Feb 16, 2025
2 parents c02011f + 266ef2b commit 684693f
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions docs/game_logic/shots/sequence_shots.md
Original file line number Diff line number Diff line change
Expand Up @@ -33,16 +33,16 @@ sequence_shots:
```

When both switches are hit in sequence `ramp_hit`
([(name)_hit](../../events/sequence_shot_hit.md)) will be
([(sequence_shot_name)_hit](../../events/sequence_shot_hit.md)) will be
posted. You can use that event to trigger further logic/shows/etc.

## Using Sequence Shots in Shot Groups

Sequence shots got shots in their name but they cannot be used in
Sequence shots has "shots" in its name, but they cannot be used in
[shot_groups](shot_group.md). If you want to
use them in a shot groups create a
use them in a shot group, you need to create a
[shot](../../config/shots.md) which is triggerd
on the [(name)_hit](../../events/sequence_shot_hit.md) event.
on the [(sequence_shot_name)_hit](../../events/sequence_shot_hit.md) event of the sequence shot.

This is an example:

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