1.1.1
Added
- 2D Samples Scene
- 2D Trigger sample
- surface type is recognized by PhysicMaterial
- disabling Physics2D, Physics, Terrain strip code through custom scripting define Symbols
Changed
- Converted to UPM package
- Demo converted to UPM package Samples
- Custom Inspectors removed
- codegen PhysMaterialType (int + string) replaced with PhysSoundKey (ScriptableObject)
- Fallback now PhysSoundMaterial, and became recursive
Fixed
- optimization distance check -> sqr distance check
- Update() replaced with FixedUpdate() to fix KinematicVelocity became 0,0,0