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@daschuer
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This fixes issue #15300
Now the beat length is reported in seconds, to avoid any samplerate related misunderstandings.

@ronso0
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ronso0 commented Nov 6, 2025

Changes look reasonable, though I'm not confident enough to give LGTM
@mixxxdj/developers can someone take a look at this?

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FX code LGTM. I just don't quite understand the enginebuffer code change

}

m_actual_speed = (m_playPos - playpos_old) / (iBufferSize / 2);
m_actual_speed = (m_playPos - playpos_old) / (iBufferSize / 2) / baseSampleRate;
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whats the purpose of baseSampleRate?

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baseSampleRate is a ratio. It normalizes the value form track to engine sample rate.

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Okay 🤷

@ronso0 ronso0 linked an issue Nov 6, 2025 that may be closed by this pull request
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Echo effect tempo is faster than that of current track

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