Releases: mleduque/modda
Releases · mleduque/modda
v1.11.0
Improvements:
check_replaceaccepts multiple cases for the parameter- (multiple) improvements on error logging
Fixes
- fix support for patches that create new files
- When using github release API, some fields were incorrectly considered required
v1.10.0
Mostly: Disabling mods and replace actually works
New features
- Support for disabling mods (with a small and awkward language to express conditions)
- Allow multiple patch files for the same mod, with the
patchesproperty instead of (still supported)patch location.replacehas acheckproperty to check if replace really happened (and how many)- New CLI option for
modda install:check-replace=ignore|fail|askto control the behaviour when the replace check failed. It can also be set inmodda.yml(propertydefaults.check_replace) - Support non-utf8 files for
location.replaceentries (with annew property,encoding)
Fixes
- replace now works
v1.9.0
v1.8.0
Changes
- Change default for
replace:from regex to string and add an option to replace as regexp - if
weidu_pathis not set in the config file, first default to a (potential) weidu binary in game directory before falling back to weidu on path (#32)
Fixes:
- Fix
replaceactions - Fix macos build action
v1.8.0-pre3
- fix for linux CI build (disable cache)
v1.8.0-pre2
Changes
- Change default for
replace:from regex to string and add an option to replace as regexp - if
weidu_pathis not set in the config file, first default to a (potential) weidu binary in game directory before falling back to weidu on path (#32)
Fixes:
- Fix
replaceactions - Fix macos build action
v1.8.0-pre1
Changes
- Change default for
replace:from regex to string and add an option to replace as regexp - if
weidu_pathis not set in the config file, first default to a (potential) weidu binary in game directory before falling back to weidu on path (#32)
Fixes:
- Fix
replaceactions
v1.7.2
v1.7.2-pre6
Use older rust version for macos
v1.7.2-pre5
Downgrade getrandom