- Listen for keyboard events in addition to button click.
- End game modal with Try Again button.
- Read words in from file or internet.
- Move on to next word if user chooses Try Again.
- Three components: header, grid, keyboard.
- Grid and keyboard colors depend on whether matched or not.
- Keyboard button with
onClick
. - Three types of input: Enter, Del, and character.
- Accept Enter key only at end of row.
- End game - win or lose. Stop accepting input. Don't increment row.
- Make
display: grid
for 5x6 grid. - Box shadow for keyboard keys.