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fix: Magic NPCs now use spell range #1870
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Qodana for .NET2 new problems were found
💡 Qodana analysis was run in the pull request mode: only the changed files were checked Detected 18 dependenciesThird-party software listThis page lists the third-party software dependencies used in ModernUO
Contact Qodana teamContact us at [email protected]
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Qodana for .NET2 new problems were found
💡 Qodana analysis was run in the pull request mode: only the changed files were checked Detected 18 dependenciesThird-party software listThis page lists the third-party software dependencies used in ModernUO
Contact Qodana teamContact us at [email protected]
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Much cleaner! Looks good to me
@@ -350,15 +349,10 @@ public enum TeachResult | |||
public BaseCreature( | |||
AIType ai, | |||
FightMode mode = FightMode.Closest, | |||
int iRangePerception = 10, | |||
int iRangePerception = DefaultRangePerception, |
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👍
Summary
SpellTarget<T>
class.