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fix: Fixes cannot see that issue with Map LOS Refactor. #2103
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@@ -9,7 +9,7 @@ public class Point3DList | |||
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public Point3DList() | |||
{ | |||
m_List = new Point3D[8]; | |||
m_List = new Point3D[16]; |
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Bumped this to 16 because eye
level is 14, and those checks use 15 point locations, so it is pretty common.
if (origin == destination) | ||
{ | ||
return true; | ||
} | ||
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if (path.Count > 0) | ||
var end = destination; |
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Crux of the change. put back end
which is not potentially swapped.
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