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Player entity endlessly spinning when looking around
Type: Bug
Something that should work/look one way isn't quite doing that.
#2218
opened Nov 6, 2024 by
VortexParadox
mom_release_forward_on_jump doesn't work
Size: Small
Something that may take a day at most to do.
Type: Bug
Something that should work/look one way isn't quite doing that.
Where: Game
This is something for the main game code.
#2217
opened Nov 2, 2024 by
tsa96
Add PRIVATE_TESTING and CONTENT_APPROVAL maps to Beta maps tab
Size: Small
Something that may take a day at most to do.
Where: Game
This is something for the main game code.
Where: UI
This is something within the Panorama user interface
#2215
opened Oct 26, 2024 by
tsa96
Change default value of texture filtering mode setting
Priority: Medium
Something that should be tried to be done in this release, but not as important as High priority.
Size: Small
Something that may take a day at most to do.
Type: Enhancement
This can improve a system/thing already in place.
What: Renderer
Rendering related work
Where: Engine
This is something that will be done in the base engine.
#2210
opened Oct 1, 2024 by
granis48
Replay UI - Segment Splits
Priority: Medium
Something that should be tried to be done in this release, but not as important as High priority.
Size: Large
Something that may take a week up to a month to implement.
Type: Enhancement
This can improve a system/thing already in place.
Where: UI
This is something within the Panorama user interface
#2209
opened Sep 30, 2024 by
Panzerhandschuh
Add a noimpact surface flag similar to func_nogrenades
Type: Feature
Completely new feature to implement.
#2208
opened Sep 29, 2024 by
Mac-tf2
Lower resolutions don't render properly on Linux
OS: Linux
Only applies to the Linux build.
Priority: High
Something essential that should be done in this release, as soon as possible.
Size: Small
Something that may take a day at most to do.
Type: Bug
Something that should work/look one way isn't quite doing that.
Where: Engine
This is something that will be done in the base engine.
#2207
opened Sep 27, 2024 by
cavuxazu
Add a cvar that would allow projectiles to collide with playerclips
Type: Feature
Completely new feature to implement.
#2205
opened Sep 19, 2024 by
Natanxp2
Allow stage/checkpoint to increment while noclipping
Duration: 1 day
#2203
opened Sep 16, 2024 by
Panzerhandschuh
Timer practice mode (savelocs with working timer)
Duration: 1 week
#2201
opened Sep 16, 2024 by
Panzerhandschuh
Utility for recompiling physics geometry without shrinkage
Duration: 1 day
#2196
opened Sep 16, 2024 by
Panzerhandschuh
User input goes past element boundaries
Type: Bug
Something that should work/look one way isn't quite doing that.
Where: Game
This is something for the main game code.
Where: UI
This is something within the Panorama user interface
#2192
opened Aug 29, 2024 by
isnt-one
Replace lobby chat auto-mute with rate limiting
Size: Small
Something that may take a day at most to do.
Type: Enhancement
This can improve a system/thing already in place.
What: Lobbies
This work involves online lobbies
#2191
opened Aug 28, 2024 by
lodyb
Add Sentry Consent Toggle to Settings
Type: Enhancement
This can improve a system/thing already in place.
#2189
opened Aug 16, 2024 by
Gocnak
Defrag: Add OnPickup output to weapon/ammo/powerup pickups
Type: Enhancement
This can improve a system/thing already in place.
Add CompilePal Plugins for Momentum Tooling
Priority: Low
Something not very essential to the release, can be done in free time and bumped back if needed.
#2183
opened Jul 30, 2024 by
Gocnak
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