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A node graph editor for procedural processing of assets.

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MomomaAssetProcessor

A node graph editor for procedural processing of assets.

Requirements

Unity2020.1 or newer (For Unity2019 is comming soon.)

Nodes

Clean up

These nodes in this category are reducing unnecessary data from assets.

File

These nodes in this category are for asset file operation, for example moving assets to another directory.

Find

These nodes in this category are finding assets that meet some conditions, for example having missing references.

Generate

These nodes in this category are generating assets.

Group

These nodes in this category are grouping assets by Type, name or some rules.

Importer

These nodes in this category are overwriting importer settings.

Load

These nodes in this category are loading assets. You have to add this node at first.

Log

These nodes in this category are putting out log about assets. You can use these nodes for Testing.

Modify

These nodes in this category are modifying assets, for example components, materials, etc.

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A node graph editor for procedural processing of assets.

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