A virtual reality game built with Unity and C#, that visually and audibly instructs the user on how to get from a starting point A to an ending point B. The user can select their desisered start and end poiitn at the start of the game. Then, our application will direct them from start to end. I built this with a partner, Vaughn Richard.
To run this project an Oculus VR device is needed. If intrested in actually running this game, feel free to email! Otherwise, below is an example of how it works.
We pre-defined some points, and in the image below we picked the path going from point A to point C. Here is what the game looks like, when selecting a path:
To see this game in action, follow these youtube links:
- My partner being led from a starting point to an endpoint, while hitting all our checkpoints (denoted on the ground with tape) and being blindfolded: https://www.youtube.com/watch?v=cvG1ofZEabA
- What the game looks like, as it leads you to your destination: https://youtube.com/shorts/prhIZfzOPKE?si=8olLl-XxznuFJDX1