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SpliceHack -- General information SpliceHack is an in-progress fork of NetHack 3.6.x, made with the goal of adding additional monsters, items, special levels, and game features without changing too much of the core gameplay. The end goal is a "kitchen sink" variant similar to SLASH'EM that is still intuitive and easy to pick up and play for anyone familiar with vanilla NetHack. A secondary goal is to add features that are in keeping with the "tone" of NetHack, and avoid additions that feel too out of place. Suggestions and criticism of the game are welcome. This variant is very much a work in progress, and as such bugs and balance issues may exist. A wiki can be found on the github page and there are encyclopedia entries for some new additions, but as of this moment neither is complete. Installation is the same as installation for vanilla 3.6.x. Please note that SpliceHack currently compiles to its own binary and uses splicehackdir instead of nethackdir on unix, but is untested on windows, and still compiles as nethack there. SpliceHack can be played online at https://www.hardfought.org. SpliceHack follows the conditions put forth in the license provided by the NetHack Dev Team (see dat/license). If you are aware of any licensing or permissions issues with SpliceHack, please contact us through github. -- Good luck, and happy Hacking -- # $NHDT-Date: 1533602460 2018/08/07 00:41:00 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.46 $ # Copyright (c) 2012 by Michael Allison # NetHack may be freely redistributed. See license for details.
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An in-progress nethack variant based on 3.6.1. An attempt to build a "kitchen sink" style variant that is easy to pick up and play.
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