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Adds two new client side events to detect when a player or ped reloads their weapon. Useful for custom behavior or effects. Closes #4134.

@Nico8340 Nico8340 changed the title Add onClientPlayerWeaponReload and onClientPedWeaponReload events Add onClientPlayerWeaponReload and onClientPedWeaponReload events Aug 19, 2025
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@tederis tederis left a comment

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LGTM

@tederis tederis merged commit 38e550f into multitheftauto:master Aug 21, 2025
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MTABot pushed a commit that referenced this pull request Aug 21, 2025
38e550f Add `onClientPlayerWeaponReload` and `onClientPedWeaponReload` events (#4373)
@Nico8340 Nico8340 deleted the reload branch August 21, 2025 03:35
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@tederis Are you aware of the feature freeze (announced in dev discord)?

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tederis commented Aug 25, 2025

@tederis Are you aware of the feature freeze (announced in dev discord)?

No, I wasn't aware of it. I'll take that on board, sorry.

@FileEX FileEX added the enhancement New feature or request label Aug 31, 2025
@FileEX FileEX added this to the 1.7.1 milestone Aug 31, 2025
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Add onClientPlayerWeaponReload

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