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Configure a linking distance for ores (Factorio may already have this property) and search larger areas with find_entities_filtered to look for connected ores from the same patch.
Compare performance with the single-tile, single entity search we do right now. I suspect it will be faster to iterate the larger result than to search N times.
The text was updated successfully, but these errors were encountered:
Factorio does already have the property, but it exists only in the data stage: resource_patch_search_radius (default 3) controls how the mouseover counts are done on the map.
I suppose we'll have to have our own search radius (but 3, aka a 5x5, seems like a good start).
Configure a linking distance for ores (Factorio may already have this property) and search larger areas with
find_entities_filtered
to look for connected ores from the same patch.Compare performance with the single-tile, single entity search we do right now. I suspect it will be faster to iterate the larger result than to search N times.
The text was updated successfully, but these errors were encountered: