This repository was archived by the owner on Feb 10, 2023. It is now read-only.
Release 2.0.1
2.0.1 (2021-12-06)
Bug Fixes
- cannon: call the correct function (84a8377)
- cannon: initialize object with a new Object3D because it still can be constrained (63d5d03)
- cannon: initialize Physics world as soon as possible instead of AfterContentInit (afe1847)
- core: make ContentGeometry static. Geometry needs to be statically available for the mesh (f7197d1)
- core: move OBJECT_TYPE token back into its controller. fix Line import (40878d2)
- core: remove faulty DI token in InstancedMesh (fc9b096)
- core: remove faulty DI token in Mesh (09e8834)
- core: rename Canvas's pointermissed to pointerMissed (999dfad)
- core: revert static on ContentChild NgtGeometry (db09f8b)
- core: use AfterContentInit for NgtSkeleton instead of OnInit for consistency (523573b)
- postprocessing: initialize EffectComposer in ngOnInit instead of AfterContentInit (3816207)
- postprocessing: move NGT_EFFECT_TYPE token to beginning of file (83fb115)