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This repository was archived by the owner on Feb 10, 2023. It is now read-only.

Release 2.0.1

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@nartc nartc released this 06 Dec 03:44
· 931 commits to main since this release

2.0.1 (2021-12-06)

Bug Fixes

  • cannon: call the correct function (84a8377)
  • cannon: initialize object with a new Object3D because it still can be constrained (63d5d03)
  • cannon: initialize Physics world as soon as possible instead of AfterContentInit (afe1847)
  • core: make ContentGeometry static. Geometry needs to be statically available for the mesh (f7197d1)
  • core: move OBJECT_TYPE token back into its controller. fix Line import (40878d2)
  • core: remove faulty DI token in InstancedMesh (fc9b096)
  • core: remove faulty DI token in Mesh (09e8834)
  • core: rename Canvas's pointermissed to pointerMissed (999dfad)
  • core: revert static on ContentChild NgtGeometry (db09f8b)
  • core: use AfterContentInit for NgtSkeleton instead of OnInit for consistency (523573b)
  • postprocessing: initialize EffectComposer in ngOnInit instead of AfterContentInit (3816207)
  • postprocessing: move NGT_EFFECT_TYPE token to beginning of file (83fb115)

Cleanup

  • cannon: clean up body store (8ba22fd)
  • repo: rename all Effects to omit the Effect name (9dbc813)

Documentations

  • demo: use random color instead of 17 (8de3cfa)
  • repo: add CONTRIBUTING guide (d44dd00)
  • storybook: add more steps to first scene (86fa9ff)