-
Notifications
You must be signed in to change notification settings - Fork 5
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
## [2.1.5] - 2024-09-24 - Fixed issue where total size of all bundles changes when updating the same Addressable Groups build. - Fixed issue where more than 2 Scriptable Objects are nested and Compatability Pipeline is used to build.
- Loading branch information
Unity Technologies
committed
Sep 24, 2024
1 parent
8f24dab
commit fc1b2d2
Showing
6 changed files
with
58 additions
and
32 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
File renamed without changes.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,7 @@ | ||
{ | ||
"name": "com.unity.scriptablebuildpipeline", | ||
"displayName": "Scriptable Build Pipeline", | ||
"version": "2.1.4", | ||
"version": "2.1.5", | ||
"unity": "2019.4", | ||
"description": "The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.", | ||
"keywords": [ | ||
|
@@ -14,15 +14,15 @@ | |
], | ||
"dependencies": {}, | ||
"_upm": { | ||
"changelog": "Fixed issue where total size of all bundles changes when updating the same Addressable Groups build." | ||
"changelog": "- Fixed issue where total size of all bundles changes when updating the same Addressable Groups build.\n- Fixed issue where more than 2 Scriptable Objects are nested and Compatability Pipeline is used to build." | ||
}, | ||
"upmCi": { | ||
"footprint": "e66c22623e26c3c815a3939eed5ccccd523380d3" | ||
"footprint": "37c458d8aafebdfdb4745ceea8b218cc5ff4bbe1" | ||
}, | ||
"documentationUrl": "https://docs.unity3d.com/Packages/[email protected]/manual/index.html", | ||
"repository": { | ||
"url": "https://github.cds.internal.unity3d.com/unity/Addressables.git", | ||
"type": "git", | ||
"revision": "8477325d1db715bebb91f6f11dc0d5aa6ebde77d" | ||
"revision": "da6584e77b95eb8c8cc350ad4d95cc1a1aff1a34" | ||
} | ||
} |