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4.5.0

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 08 Jan 17:15

[4.5.0] - 2024-12-11

Added

  • Added Optimize Multiview Render Regions setting for Meta Quest devices. Multiview Render Regions enables the GPU to skip shader invocations (and rendering work) for screen areas outside of the user's view. Requires Vulkan and Multiview

Changed

  • Reorient position delta of SpaceWarp's app space delta position to be relative to the current view space
  • Changed build process to keep Bluetooth permissions tag if present in the manifest

Fixed

  • Fixed an issue where headtracking would get desynced after switching from Game view to Scene view when using Meta Quest Link

Known Issues

  • Unity.XR.Oculus.Stats.PerfMetrics entries currently return 0 when using the OpenXR runtime
  • Unity.XR.Oculus.Stats.AppMetrics entries return 0 on all Oculus runtimes
  • For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/
  • Acceleration and AngularAcceleration values on tracked poses currently return 0 when using the OpenXR runtime. This is a limitation of the OpenXR API