forked from microsoft/winget-pkgs
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
New version: GDevelop.GDevelop version 5.4.205 (microsoft#161344)
- Loading branch information
1 parent
f0d5abc
commit 2458f3a
Showing
4 changed files
with
150 additions
and
0 deletions.
There are no files selected for viewing
27 changes: 27 additions & 0 deletions
27
manifests/g/GDevelop/GDevelop/5.4.205/GDevelop.GDevelop.installer.yaml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-3.Win32NT | ||
# yaml-language-server: $schema=https://aka.ms/winget-manifest.installer.1.6.0.schema.json | ||
|
||
PackageIdentifier: GDevelop.GDevelop | ||
PackageVersion: 5.4.205 | ||
InstallerType: nullsoft | ||
InstallerSwitches: | ||
Upgrade: --updated | ||
UpgradeBehavior: install | ||
ReleaseDate: 2024-07-03 | ||
Installers: | ||
- Architecture: x64 | ||
Scope: user | ||
InstallerUrl: https://github.com/4ian/GDevelop/releases/download/v5.4.205/GDevelop-5-Setup-5.4.205.exe | ||
InstallerSha256: 4F1FC71FCF031EF13BFA5A2B79845A254DC8966851B69EB847A87F130DCAC255 | ||
InstallerSwitches: | ||
Custom: /currentuser | ||
ProductCode: c2a9b91e-8206-5b4e-b81d-9aa27463c28e | ||
- Architecture: x64 | ||
Scope: machine | ||
InstallerUrl: https://github.com/4ian/GDevelop/releases/download/v5.4.205/GDevelop-5-Setup-5.4.205.exe | ||
InstallerSha256: 4F1FC71FCF031EF13BFA5A2B79845A254DC8966851B69EB847A87F130DCAC255 | ||
InstallerSwitches: | ||
Custom: /allusers | ||
ProductCode: c2a9b91e-8206-5b4e-b81d-9aa27463c28e | ||
ManifestType: installer | ||
ManifestVersion: 1.6.0 |
85 changes: 85 additions & 0 deletions
85
manifests/g/GDevelop/GDevelop/5.4.205/GDevelop.GDevelop.locale.en-US.yaml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,85 @@ | ||
# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-3.Win32NT | ||
# yaml-language-server: $schema=https://aka.ms/winget-manifest.defaultLocale.1.6.0.schema.json | ||
|
||
PackageIdentifier: GDevelop.GDevelop | ||
PackageVersion: 5.4.205 | ||
PackageLocale: en-US | ||
Publisher: GDevelop Team | ||
PublisherUrl: http://www.florianrival.com/ | ||
PublisherSupportUrl: https://github.com/4ian/GDevelop/issues | ||
PrivacyUrl: https://gdevelop.io/page/privacy-policy | ||
Author: Florian Rival | ||
PackageName: GDevelop | ||
PackageUrl: https://gdevelop.io/ | ||
License: MIT | ||
LicenseUrl: https://github.com/4ian/GDevelop/blob/HEAD/LICENSE.md | ||
Copyright: Copyright (c) 2015-present Florian Rival | ||
# CopyrightUrl: | ||
ShortDescription: The fastest, easiest, most powerful no-code game engine. | ||
Description: "GDevelop is a free, open-source game engine that's 10x easier and faster to use than anything else. Build from anywhere — even on your phone. Publish everywhere: iOS, Android, Steam, web, gaming platforms. Reach millions of players or create the next hit game you've been dreaming of." | ||
Moniker: gdevelop | ||
Tags: | ||
- develop | ||
- development | ||
- game | ||
ReleaseNotes: |- | ||
💝 Improvements | ||
- A lot of multiplayer improvements 🎮⚡️🎮 | ||
- Speed up lobbies process in preview by reducing start countdown & making player automatically ready | ||
- Fix the synchronization of the activated state of a behavior | ||
- New action to disable the synchronization of a behavior for a multiplayer object (useful for Camera Behaviors for example) | ||
- New guided lesson - Creating a Multiplayer Co-op game | ||
- Improve multiplayer messages by automatically detecting and using best compression method for lobby (Also remove dependency on P2P extension) | ||
- Simplify creating & testing a game in preview, by automatically logging in the player when using player authentication or multiplayer extensions | ||
- New action to send a variable with a custom message | ||
- New expression to retrieve the player number of the sender | ||
- Add possibility for players to login with Google/Apple in game | ||
- Fix multiplayer lobbies properly opening after login | ||
- "Change platform type" action now uses a dropdown selector (Thanks @tristanbob!) | ||
- Display errors on variable parameters about name collisions with objects | ||
- Make variables easier to declare on the fly, with a quick link to create a variable | ||
- Remove extra "Add" words in the events context menu | ||
- Improve some icons in the editor (variables, mobile toolbar) | ||
- Use property names instead of property labels in descriptions and sentences of internal behavior instructions | ||
- Add missing Spine Runtime license agreement and link to Spine website | ||
🐛 Bug fixes | ||
- Fix a refreshing issue of the object list in functions | ||
- Fix the default parameters when pasting a function in a behavior | ||
- Fix some array variable expressions visibility | ||
- Fix events shortcuts from triggering when a dialog is opened, which could cause events to be affected without realizing | ||
- Fix new variables being added at the top | ||
- Fix local variables default values when the wait action is used | ||
- Fix dragging bug in the Events Sheet when the indent scale is not 1x (Thanks @cyraid!) | ||
⚙️ Extensions | ||
- [Reviewed] [CrazyGames] Add the new actions to let CrazyGames know when the loading started, and stopped. (Thanks @lhphr & @ZachjuKamashi!) | ||
- [Reviewed] [Screen shake] Fix a camera Y drift | ||
- [Reviewed] [Shock wave effect] Use local variables instead of hidden properties | ||
- [Reviewed] [Camera shake] Use extension variables | ||
- [Reviewed] [Inventories] Use extension variables | ||
- [Community] [3D camera shake] Use extension variables | ||
🕹 Examples | ||
- [Arrow Fight] [Example] Update Arrow Fight to support gamepads, touchscreen, and WASD controls Improvements | ||
- Added player username (if authenticated) | ||
- Stick dead players to arrows (very fun!) | ||
- Added black outline to arrows | ||
- Used local variable to loop through players to generate score text Controls | ||
- Add gamepad controls | ||
- Add WASD controls | ||
- Add virtual joysticks (twin stick) controls for mobile | ||
- Added player state to help reduce complexity | ||
- [CrazyGames] Update CrazyGames SDK v2 demo | ||
- Add two new buttons to let CrazyGames know when loading has started and stopped. | ||
- [New example] Bounce puzzle - A simple drag & drop multiplayer game | ||
🕹 Premium Game Templates | ||
- Add a new premium template: Beat 'Em Up by VegeTato | ||
- Update Match 3 premium template: Declare all the variables, and update the conditions/actions) that goes with it. | ||
- Update 2D Crafting premium Template: Declare all the variables, and update the conditions/actions) that goes with it. Plus improvements on the objects and bug fixes on the game UI. | ||
Developer Changelog | ||
- Fix emscripten core version blocking Travis | ||
ReleaseNotesUrl: https://github.com/4ian/GDevelop/releases/tag/v5.4.205 | ||
PurchaseUrl: https://gdevelop.io/pricing | ||
# InstallationNotes: | ||
Documentations: | ||
- DocumentLabel: Documentation | ||
ManifestType: defaultLocale | ||
ManifestVersion: 1.6.0 |
30 changes: 30 additions & 0 deletions
30
manifests/g/GDevelop/GDevelop/5.4.205/GDevelop.GDevelop.locale.zh-CN.yaml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-3.Win32NT | ||
# yaml-language-server: $schema=https://aka.ms/winget-manifest.locale.1.6.0.schema.json | ||
|
||
PackageIdentifier: GDevelop.GDevelop | ||
PackageVersion: 5.4.205 | ||
PackageLocale: zh-CN | ||
Publisher: GDevelop Team | ||
PublisherUrl: http://www.florianrival.com/ | ||
PublisherSupportUrl: https://github.com/4ian/GDevelop/issues | ||
PrivacyUrl: https://gdevelop.io/page/privacy-policy | ||
Author: Florian Rival | ||
PackageName: GDevelop | ||
PackageUrl: https://gdevelop.io/ | ||
License: MIT | ||
LicenseUrl: https://github.com/4ian/GDevelop/blob/HEAD/LICENSE.md | ||
Copyright: Copyright (c) 2015-present Florian Rival | ||
# CopyrightUrl: | ||
ShortDescription: 最快、最简单、最强大的无代码游戏引擎。 | ||
Description: GDevelop 是一款免费的开源游戏引擎,使用起来比其它任何引擎都要简单和快速 10 倍。在任何地方都能创建,甚至是在手机上。在任何地方都能发布:iOS、Android、Steam、网页和游戏平台。与数百万玩家见面,或制作下一款你梦寐以求的热门游戏。 | ||
# Moniker: | ||
Tags: | ||
- 开发 | ||
# ReleaseNotes: | ||
ReleaseNotesUrl: https://github.com/4ian/GDevelop/releases/tag/v5.4.205 | ||
PurchaseUrl: https://gdevelop.io/pricing | ||
# InstallationNotes: | ||
Documentations: | ||
- DocumentLabel: 文档 | ||
ManifestType: locale | ||
ManifestVersion: 1.6.0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,8 @@ | ||
# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-3.Win32NT | ||
# yaml-language-server: $schema=https://aka.ms/winget-manifest.version.1.6.0.schema.json | ||
|
||
PackageIdentifier: GDevelop.GDevelop | ||
PackageVersion: 5.4.205 | ||
DefaultLocale: en-US | ||
ManifestType: version | ||
ManifestVersion: 1.6.0 |