Releases: nfaltermeier/swing
Swing
Swing
A platforming game. Navigate your blue square to the green square.
We wanted to add music for this release, but ran out of time.
Controls
- Movement - WASD
- Jump - Space (Longer press means higher jump)
- Interact with menu - Mouse
- Pause - Escape
Changes
- Added more levels using the new booster mechanic
- Increased gravity to make the player less floaty
- Disabled 'd' to fall faster
- Holding jump does not make the player repeatedly jump
- Added jump buffering so players can jump 4 frames before touching the ground and will instantly jump upon touching the ground.
Swing (-swinging)
Swing
A platforming game. Navigate your blue square to the green square.
Controls
- Movement - WASD
- Jump - Space (Longer press means higher jump)
- Interact with menu - Mouse
- Pause - Escape
Changes
- Added alternate sprites for when the player is receiving left and right input
- Added a sound for the player running on the ground
- Added controls and instructions to the main menu
Still Swing Without Swinging
Swing
A platforming game. Navigate your blue square to the green square.
Controls
- Movement - WASD
- Jump - Space (Longer press means higher jump)
- Interact with menu - Mouse
- Pause - Escape
Changes
- Added coyote frames for jumping
- Added corner popping when hitting ceilings
- Use spritebatch transforms to render in worldspace rather than manually changing coordinates system
- Added particle effects for spawning, landing, and an ambient effect for the goal
- Added a moveable camera
- Redesigned level 1 to show off the camera
- Removed the 1 tile gap on level 3
Swing without swinging
Swing
A platforming game. Navigate your blue square to the green square.
Controls
- Movement - WASD
- Jump - Space
- Interact with menu - Mouse
- Pause - Escape
This was meant to be based around swinging on a rope, but that didn't work very well. Unfortunately sometimes the player gets caught on invisible seams between tiles.
Fixed side spikes not working.
Swing without swinging
Swing
A platforming game. Navigate your blue square to the green square.
Controls
- Movement - WASD
- Jump - Space
- Interact with menu - Mouse
- Pause - Escape
This was meant to be based around swinging on a rope, but that didn't work very well. Unfortunately sometimes the player gets caught on invisible seams between tiles.
Fixed level 2. Player was meant to be able to jump on both sides.
Swing without swinging
Swing
A platforming game. Navigate your blue square to the green square.
Controls
- Movement - WASD
- Jump - Space
- Interact with menu - Mouse
- Pause - Escape
This was meant to be based around swinging on a rope, but that didn't work very well. Unfortunately sometimes the player gets caught on invisible seams between tiles.