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tuto

Tutorials

  • rook: a 2d to 3d tutorial, with a 3d detail added
  • basic_b0: an imported 3d geom model tutorial with block splitting

toy cases

Small cases to help diagnose what can go wrong

  • lots of boxes: we should have a grid of hexahedra, connected all throughout. Check what is wrong with the issue detection tool and sheet exploration.
  • out of bounds: only the skin of the mesh is displayed; an apparently good mesh might be bad.
  • uniform: 2d case; display the surface mesh, it looks like a regular grid, but it is not.

examples

  • s45: this example starts from a block associated to a part of the geom model and the blocking is then extended to capture all the entities. Contains a script.
  • s39 (unfinished): the starting point is a single block the size of the bounding box. Contains an unfinished script.
  • exemples.stp: several relatively simple volumes.

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