sequence rows of beats with samples.
this norns script creates sequences of samples from a tape. you can load any tape and splice it into up to 26 samples (named a-z). samples can then be patterned into 16-subdivided measures. patterns can then be chained together.
this script was a hard one to make because at a certain point i kept getting caught up playing with for hours instead of figuring out how to make it user-friendly...
this script builds off others. it is inspired a lot from ideas in glitchlets (no realtime here) and a lot of code ideas from @mattbiddulph's exquisite beets (initially i forked beets but i didn't want to ruin the code with my hacks). also inspiration from the po-33. and, it is inspired by @csboling's beautiful waveform renderings.
future directions:
- fix all the 🐛🐛🐛
- add individual parameters for samples
- add play trigger
- norns (version 201023+)
- K1+E1 changes mode
sample mode
- E1 changes sample
- E2/E3 change splice position
- K1+K3 starts/stops chain
- K2 zooms
- K3 plays sample
pattern mode
- E1 changes pattern
- E2 selects sample
- E3 positions sample
- K2 patterns
- K3 plays sample
- K1+K2 erases position
- K1+K3 plays pattern
chain mode
- E2 positions
- E3 selects pattern
- K2/K3 does effects
- barcode: replays a buffer six times, at different levels & pans & rates & positions, modulated by lfos on every parameter.
- blndr: a quantized delay with time morphing
- clcks: a tempo-locked repeater
- oooooo: digital tape loops
- piwip: play instruments while instruments play.
- glitchlets: add glitching to everything.
mit