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nomand committed Jul 16, 2024
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6 changes: 5 additions & 1 deletion content/text/home.txt
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Welcome to my archive. This is an evolving space where I document some of my creative ongoings.
The largest portion of all efforts go undocumented, regardless of success or failure.

Current Obsessions are my boat [Irie](Irie) and [AI](Stable_diffusion).
Current Obsessions are my boat [Irie](Irie) and [AI](Stable_diffusion)

Recruiter? View my [CV](CV)

[About me](nomand)
2 changes: 1 addition & 1 deletion site/digital.html
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<main>
<section><h1>Digital</h1><p><ul class='toc'><li><a href='#how_to_adhd'>How To Adhd</a></li><li><a href='#stable_diffusion'>Stable Diffusion</a></li><li><a href='#friendship_is_magic'>Friendship Is Magic</a></li><li><a href='#gamejams'>Gamejams</a></li><li><a href='#vizcera'>Vizcera</a></li><li><a href='#zero_king'>Zero King</a></li><li><a href='#vr'>Vr</a></li><li><a href='#ice_age_adventures'>Ice Age Adventures</a></li><li><a href='#remotely'>Remotely</a></li><li><a href='#gaea'>Gaea</a></li><li><a href='#swordy'>Swordy</a></li><li><a href='#letnice'>Letnice</a></li><li><a href='#shaders'>Shaders</a></li></ul></p></section><section><h2><a id='how_to_adhd' href=how_to_adhd.html>How To Adhd</a></h2><p><img src='../content/images/HowToADHD.webp' loading='lazy'></p><p>I created a 3D tool for <a href="https://www.youtube.com/@HowtoADHD" target="_blank">How To ADHD</a>, a youtube channel dedicated to knowledge about and advice living with ADHD. Part of the channel's style is animated cartoons of their main character depicted as a brain. To suit their 2D workflow using AfterEffects, I created a 3D model for their new logo and made a utility that could render it out from any angle.</p></section><section><h2><a id='stable_diffusion' href=stable_diffusion.html>Stable Diffusion</a></h2><p><img src='../content/images/StableDiffusion.webp' loading='lazy'></p><p>I take huge interest in AI. I still cannot believe that the renaissance is happening in our lifetimes.<br />
I took big interest in Stable Diffusion because of the toolset's ability to steer image generation and have incredible level of control over results.</p>
<p>I work using ComfyUI toolset, developing workflows and experimenting deeply with tuneability of the system and how to get creative and deliberate outputs.</p></section><section><h2><a id='friendship_is_magic' href=friendship_is_magic.html>Friendship Is Magic</a></h2><p><img src='../content/images/FriendShipIsMagicPonyVille.webp' loading='lazy'></p><p>While at Gameloft as a Technical Artist, I helped release the official My Little Pony village building game for iOS using Gameloft's in-house engine and tooling. I was responsible for vfx and asset integration pipelines.</p>
<p>I work using ComfyUI toolset, developing scalable workflows and experimenting deeply with tuneability of the system and how to get creative and deliberate outputs. </p></section><section><h2><a id='friendship_is_magic' href=friendship_is_magic.html>Friendship Is Magic</a></h2><p><img src='../content/images/FriendShipIsMagicPonyVille.webp' loading='lazy'></p><p>While at Gameloft as a Technical Artist, I helped release the official My Little Pony village building game for iOS using Gameloft's in-house engine and tooling. I was responsible for vfx and asset integration pipelines.</p>
<p><img alt="" loading="lazy" src="../content/images/FriendShipIsMagicRainbowDash.webp" />
<img alt="" loading="lazy" src="../content/images/FriendShipIsMagicAppleJack.webp" /></p></section><section><h2><a id='gamejams' href=gamejams.html>Gamejams</a></h2><p>I occasionally participate in game jams to keep my skills sharp, to meet new people and get spontaneously creative.</p></section><section><h2><a id='vizcera' href=vizcera.html>Vizcera</a></h2><p><img src='../content/images/VizceraKids.webp' loading='lazy'></p><p>Motion controlled, Xbox Kinect driven audiovisual installation created as a collaboration with <a href="https://www.aucklandlive.co.nz/digital-art-live" target="_blank">Digital Art Live</a> during my Masters of Creative Technologies study.</p>
<p>Vizcera was on display at Aotea Centre in November 2014. A video of it in action can be seen <a href="https://vimeo.com/118676473" target="_blank">here</a>.</p>
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4 changes: 3 additions & 1 deletion site/home.html
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<main>
<section><h1>Home</h1><p><ul class='toc'></ul></p><p>Welcome to my archive. This is an evolving space where I document some of my creative ongoings.
The largest portion of all efforts go undocumented, regardless of success or failure.</p>
<p>Current Obsessions are my boat <a href="Irie.html">Irie</a> and <a href="Stable_diffusion.html">AI</a>.</p></section>
<p>Current Obsessions are my boat <a href="Irie.html">Irie</a> and <a href="Stable_diffusion.html">AI</a></p>
<p>Recruiter? View my <a href="CV.html">CV</a></p>
<p><a href="nomand.html">About me</a></p></section>
</main>

<footer>
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2 changes: 1 addition & 1 deletion site/stable_diffusion.html
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<main>
<section><h1>Stable Diffusion</h1><p class="breadcrumb"><a href="digital.html">Digital</a>&nbsp ‣ &nbsp<a href="stable_diffusion.html">Stable Diffusion</a></p><p><ul class='toc'></ul></p><p>I take huge interest in AI. I still cannot believe that the renaissance is happening in our lifetimes.<br />
I took big interest in Stable Diffusion because of the toolset's ability to steer image generation and have incredible level of control over results.</p>
<p>I work using ComfyUI toolset, developing workflows and experimenting deeply with tuneability of the system and how to get creative and deliberate outputs.</p></section>
<p>I work using ComfyUI toolset, developing scalable workflows and experimenting deeply with tuneability of the system and how to get creative and deliberate outputs. </p></section>
</main>

<footer>
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