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nomand committed Jun 9, 2018
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11 changes: 6 additions & 5 deletions README.md
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Expand Up @@ -3,16 +3,17 @@ A set of PBR shaders for Unity3d.

Using editor vertex blending tools (like Unity's recently purchased Polybrush.) you can blend barious PBR properties.

<img src='/Documentation/WET01.gif'/>

### Features

These were made with Unity's Polybrush in mind, however any vertex painter will work.

* Drag and drop material properties autoassignment.
* BlendTwo is currently broken, a shader that blends two PBR materials together.
* BlendWet: Paint wentess / water onto a PBR material.
* BlendRough: Paint additional roughness onto a PBR material.
* BlendBase: Paint additional albedo onto a PBR material.

* **BlendTwo** Blends two PBR materials together. `currently broken`.
* **BlendWet**: Paint wentess / water onto a PBR material.
* **BlendRough**: Paint additional roughness onto a PBR material.
* **BlendBase**: Paint additional albedo onto a PBR material.

### Disclaimer

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