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Releases: ntwest/TimeControl

Time Control 2.2.2

28 Jul 02:54

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Doh. 2.2.1 had a slow-motion bug when returning to 1x. Corrected.

Time Control 2.2.1

28 Jul 01:58

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Version 2.2.1 (KSP 1.1.3)

Bug fix: TC will no longer interfere with the stock warp to on rails.

Remove some string concatenation from the OnGUI calls.

Time Control 2.2.0

26 Jul 02:07

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Version 2.2 (KSP 1.1.3)

  • Logging mode now is properly set up with the settings file as well as in the Settings GUI. Defaulting to INFO mode.
  • Save warp rates, altitudes, window positions, and settings every X seconds is now in the Settings GUI as well. Defaults to 5 seconds. Note that if you have made no changes, it does not perform a save.
  • "Homeworld Timekeeping" option added. If you have modified things with Kopernicus and this is turned on, "Use Kerbin Time" will set up your calendar so that 1 day = 1 sidereal day, and 1 year = 1 sidereal year.

Time Control 2.1.0

24 Jul 00:03

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Version 2.1 (KSP 1.1.3)

  • Screen Messages now stay on until you change warp. They can be toggled off in the settings menu.
  • Replaced label at top right of TC window with a button that cancels the warp type as well as cancelling PAUSE.
  • Auto Rails Warp now uses custom code, it appears to be very accurate.
  • Auto Rails warp now has the ability to pause when you reach the time requested.
  • Rails warp when you first go to the flight window now uses the correct warp rates.
  • Logging mode now is properly set up with the settings file. Defaulting to INFO mode.
  • Corrected issue when changing a scene, if you had time paused, it would break the game.

Time Control 2.0.2

14 Jul 02:17

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KSP 1.1.3 compatibility.

Major rewrite. See change log for details.
Version numbering updated.

Compile for KSP 1.1.2

03 May 00:35

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It seems like Hyper Warp performs loads better in KSP 1.1.2!

This still needs a UI rewrite. Anyone with skills in unity canvas UI that can help me I'd be grateful.

I removed the calls to the object collision code. I tested in low orbit at super high warp and I got 180 days in 10 seconds with no blow ups when returning to normal speed.

1.0.5

06 Feb 21:23

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Recompile for 1.0.5.

Still has the bug where if you leave Kerbin's SOI in a vessel and then return to the space center you can't click on space center stuff. Switch to a vessel in kerbin orbit before returning to get around it.

Hope to rebuild for Unity 5 KSP.

1.0.4 HF 2

22 Jul 23:26

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Fixes the log spam with a configurable setting to turn off debug logging. Logging is disabled by default.

1.0.4 Compatibility - hotfix

20 Jul 04:25

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Same as last release just corrected the app launcher button.

1.0.4 Support

20 Jul 03:28

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Fixed black screen after switching SOI (PQSCity objects were never re-activated from the bugfix for the explosions).

Fixed mixed references to CelestialBody.bodyName and CelestialBody.name (should fix RSS issues).

I think the input locks not working right has been corrected as well.