Releases: ntwest/TimeControl
Time Control 2.9.1
KSP 1.4.2. Compatibility
Time Control 2.9
KSP 1.4.1 Compatibility
Removed MiniAVC (kept Version file)
Time Control 2.8.3
For KSP 1.3.1
A few bug fixes and enchancements
- Automatically reset maximumDeltaTime to the PHYSICS_FRAME_DT_LIMIT after physics warp bug enhancement
- Fixed Physics Accuracy +/- not working correctly on slider
- Fixed Hyper-Warp/Slow Mo Screen messages do not include stats when GUI is disabled (toggle performance stats on ? screen)
- Hyper Warp now allows you to set very high MaximumDeltaTime values that only apply during hyper warp. This will reduce your frame rate but possibly speed up Hyper Warp a little bit so long as the engine is not physics-limited.
Time Control 2.8.2
Massive Keybindings update for the Discerning Gamer.
Bind nearly every TimeControl action to a hotkey or key combination. Bind multiple actions to the same set of keys e.g. (activate hyper warp + set rate to 8). Key binds for quick warp to specific times / orbit locations.
Also includes a bug fix to resource converters at high time warps using code graciously provided by @linuxgurugamer.
Time Control 2.8.1
Release for KSP 1.3.1. Fixed version file and compile issue with prior 2.8 release.
Time Control 2.7 for KSP 1.3
Major Refactoring. Updated GUI, Settings, added quickwarp and warp-to tabs.
KSP 1.3 compatibility.
Time Control 2.5
Thanks to @linuxgurugamer for updates for KSP 1.2.2. Changed the little button to close the window instead of minimizing.
No other bugs fixed for this release.
Time Control 2.4
- KSP 1.2.1 Compatibility.
- MiniAVC removed until AVC is updated for 1.2.1.
- Fixes bug for "Homeworld Time" breaking RSS Time Formatter. Will rethink this feature...
Time Control 2.3.1
Fix for toolbar integration due to Contract Configurator
Time Control 2.3
KSP 1.2 Compatibility.
New 1.2 version of MiniAVC.
Fixes bug where debris leaving the physics area causes hyper warp to cut out on current vessel.
Fixes bug where it was saving the game settings in the editor view, which was breaking editor extensions redux. Thanks to linuxgurugamer.