blender-mqo is an importer/exporter between Blender and Metasequoia via .mqo files.
To realize the long support of this add-on, your support is helpful. You can support the development of this add-on via GitHub Sponsors. See the contribution document for the detail of the support.
Before installing blender-mqo add-on, check if the add-on version supports on the your Blender version.
All released blender-mqo add-on is available on
Release Page.
If you want to try newest (unstable) version, you can download it from
unstable version.
Installation process is a bit confusing.
See Document if you have any trouble to install this
add-on.
blender-mqo supports English only.
The features of this add-on are as follows.
- Import .mqo File
- Object (includes Mesh)
- UV map
- Materials
- Mirror modifier
- Vertex weights
- Export .mqo File
- Object (includes Mesh)
- UV map
- Materials
- Modifiers (All modifiers are applied before exporting)
- Vertex weights
See Document to know the details of this add-on.
See CHANGELOG.md.
If you want to report bug, request features or discuss about this add-on, see ISSUES.md.
If you want to have an interactive discussion, you can use blender-mqo channel on the Discord server.
If you want to contribute to this project, see CONTRIBUTING.md.
Indie Game/Application Developer.
Especially, I spend most time to improve Blender and Unreal Game Engine via
providing the extensions.
Support via GitHub Sponsors
- CONTACTS: Twitter
- WEBSITE: Japanese Only