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A 2D, real-time strategy game written in C++, using the SDL2 library.

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Project Ugly Goblin

Project is currently in development. So far, the following features have been implemented:

  • Map loading from text files
  • Dynamic pathfinding for multiple units at a time
  • Various methods of control for units, including boxed selection
  • Basic AI for enemies
  • Camera scrolling across the map

Executable Files:

  • Prebuilt executables for different operating systems can be found in bin

How to build:

  • A makefile is included to build the executable.
  • Use the command make all to build.

Dependencies:

  • sdl2
  • sdl2_ttf

Contributions:

  • This is a personal project and no outside contributions are welcomed at this time.

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A 2D, real-time strategy game written in C++, using the SDL2 library.

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